/* MABNI 1.2.24: clean event game UI. Keyboard only. Reset = new event. */
#eventGamePad.event-game-pad,
#eventGamePad.event-game-pad:not(.hidden){
  display:none !important;
  visibility:hidden !important;
  height:0 !important;
  min-height:0 !important;
  max-height:0 !important;
  padding:0 !important;
  margin:0 !important;
  border:0 !important;
  box-shadow:none !important;
  overflow:hidden !important;
  pointer-events:none !important;
}
#eventGamePad::before,
#eventGamePad::after,
#eventGamePad .event-game-score,
#eventGamePad .event-new,
#eventGamePad [data-game-dir],
#eventGamePad .event-arrow{
  content:none !important;
  display:none !important;
  visibility:hidden !important;
}
/* Remove leftover event chips that used to duplicate the instructions under the maze. */
#missionGoals .goal-pill:has(+ .goal-pill) { }
body.event-keyboard-only-controls #eventGamePad::after{content:none !important;display:none !important;}
/* In event levels keep the board area compact now that the event strip is gone. */
body.event-keyboard-only-controls .maze-panel,
body.event-keyboard-only-controls #visualization{
  padding-bottom:.55rem !important;
}
